© 2016 by Mike Amari 

Your Weekly Ramblings

On Popular Culture

Off Target Podcast

October 14, 2017

It's easy to to put a game down when it's faults are front and center. When a game is constantly glitching, or a mechanic is so broken that playing it is almost impossible. When the story isn't compelling, or the dialog is too campy.  When a game is tangibly bad, it is...

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